    Mac OS X            	   2                                             ATTR                             
  /com.apple.metadata:kMDItemKeyphraseConfidences       (  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00(	

 !"#$%&'(#?R m#?b2#?NN#?  #?#?   #?սp#?#$   #?קh#?ԩ:]K#?ԣ$`#?#?"   #?Ym#?2٧ #?4#?* #?bK|p#?çA@#?z#?;U@#?j    #YU@#. #U    #\m#    #k/\`# # #"-#    #=c#UC#նG#`s#nt #ۆR#,#_n;z  3 < E N W ` i r {              &/8AJS\enw             )              bplist00(	

 !"#$%&'(_ encourage reciprocal cooperation_maximize short-term gains_initial testing_minimizing losses\final rounds_adaptive exploitation_consistently cooperated despite_rounds remaining_exploit forgiving opponents_sign of forgiveness_subsequent rounds unless_strategy description_conditional checks_lacks clear patterns]fake comments_initial trust buildingZtrue logic^variable names_misleading variable names_retaliate diminishes_ avoid prolonged mutual defection_opponent cooperated_defection logic_strategy appears^obscure intent_label defection logic_defect unconditionally_mimics cooperation_opponent retaliated_opponent retaliates_low retaliation likelihood_opponent defects_unexpected defection_cooperation logic]player config_strategy appears cooperative_reward cooperation_continue defecting_late-game aggression_late-game defection  3 V r      &AXm1CVe}2@_t             )              bplist00                            
bplist00Ren                              ;g